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<  DnyarriĆ¢'s HoloKilla v2
Singularity
PostPosted: Fri Feb 16, 2007 1:08 pm  Reply with quote
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Joined: 29 Jan 2007
Posts: 70

Ever had someone sit adjacent to you and laugh as you try to warp in and kill?

Sometimes typing it all in can be slow. You need to be fast. That's where there's HoloKilla. It will holoscan, find an enemy trader, warp in for the kill and try to retreat before anyone can help them.

Naturally this kind of thing is a bit dangerous if the enemy is prepared for it,
but so is life.

Version 2 now works from a Citadel.


dny_holokilla_v2.ts
 Description:
A fast way to target enemies next door. It'll holoscan, move in for the kill and retreat back before anyone can help them.

Download
 Filename:  dny_holokilla_v2.ts
 Filesize:  4.38 KB
 Downloaded:  1349 Time(s)


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Last edited by Singularity on Sun Dec 12, 2010 6:47 am; edited 1 time in total
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Crosby
PostPosted: Fri Jun 20, 2008 1:18 pm  Reply with quote



Joined: 30 Jan 2007
Posts: 11
Location: Iowa

So this won't attack in Fed, or if a Fed is in sector. Since it doesn't trigger off the scan, could maybe add a density scan to check for Fed Ship density?
Also, maybe a saveme call if we fail to warp back out of sector?

Just wondering if V3 was in developement, and wishing aloud!


Edit rather than doubleposting;
Could we enable attacking in Fed by adding a separate :killemInFed where a fig isn't deployed and a bit of protection is added to the attack macro??

I like this little script, as it's handy to have on a hotkey, but it has potential for better/safer killing! ( Will it attack if more than one trader is in sector? Doesn't look like it. Testing continues... 11/25 )
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Crosby
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